| New "Other" Suggestions | |
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Glorn2 Ohh Captain our Captain
Posts : 3721 Join date : 2009-07-03 Age : 35 Location : Guilford, NY
| Subject: New "Other" Suggestions Sat Jul 04, 2009 10:00 am | |
| This is the place to suggest things that arent heroes, items, or skills. Maybe you would like to see a new game mode introduced, or a new chain quest, boss, map change, ect.
Before you suggest, think long and hard about your idea. Will many people use it? I dont want to add something that 3 people will like, and everyone else will hate. Also, I want to stay away from "easy mode" stuff.
As always...
***NOT A SPAM SECTION***
Last edited by Glorn2 on Wed Nov 25, 2009 1:24 am; edited 1 time in total | |
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Pissonmyhands You Got a Blue Star!
Posts : 667 Join date : 2009-07-04 Location : Somewhere far off in the not so distant future
| Subject: Re: New "Other" Suggestions Sat Jul 04, 2009 1:58 pm | |
| Give Furblog shamans less abilities :p | |
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Glorn2 Ohh Captain our Captain
Posts : 3721 Join date : 2009-07-03 Age : 35 Location : Guilford, NY
| Subject: Re: New "Other" Suggestions Sat Jul 04, 2009 2:05 pm | |
| I was thinking of it, but they really do add a lot of flavor... Will they spam chain heals? will they nova your ass at 200 hp? Are they gonna nova+slow you? Will they slow you when you run?
THEY ARE AWESOME! | |
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connguatrang Nooblet
Posts : 23 Join date : 2009-07-04 Age : 34 Location : Vietnam
| Subject: Re: New "Other" Suggestions Sun Jul 05, 2009 8:11 am | |
| Ya gotta think about improve the terrain ? Well we should build up a maze so players can use their hand-skills, will we ? | |
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juicifer Nooblet
Posts : 35 Join date : 2009-07-09
| Subject: Re: New "Other" Suggestions Thu Jul 09, 2009 7:28 pm | |
| Unlimited gameplay mode:
ragnarok + kills do not end game, game is unlimited for testing purposes, myself and clan members do this alot but we always get fags who kill rag when we ask politely not to, some of the enemy team wants unlimited play too when we asked i mean its a choice and wouldnt "remove" from the game, would be a nice feature
Badger + badger guardian respawn mode:
badger + his guardian will respawn after say 5-10mins?
impossible mode:
makes all creeps slightly stronger but badger and ragnarok are VERY much stronger, encourages team play !
shared mode:
users who level close to eachother can activate a command to share gold from kills with eachother, or perhaps make it forced in this mode, xp share from a mob is also equal if possible
duel selection mode:
imbalanced teams will have the choice to select who will go to the duel eg:
guy1 guy2 guy3 guy4 (this user has left the game) vs guy5 guy6 guy7 guy8
lets say guy5 is uber weak but he will be chosen by the system to go next duel when he doesnt want to, this system would allow his team to vote on the players from their own teams which will go to the arena.
titan mode: all guardians/elementals/bosses/ragnarok/badger (you get the idea) are now extremely strong and encourage major teamplay to get essences etc which will help towards dueling and fairness etc as players must work as a team to achive victory in duels and gain better items. | |
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juicifer Nooblet
Posts : 35 Join date : 2009-07-09
| Subject: Re: New "Other" Suggestions Thu Jul 09, 2009 7:34 pm | |
| creep arena:
users can teleport to a special creep arena from a new portal in the middle of the map, both teams can access this and will have every say 10mins with a huge wave of mobs, 2 guards and has say a 5% chance to drop a chest of 10k gold or something perhaps? could be fun :p | |
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Glorn2 Ohh Captain our Captain
Posts : 3721 Join date : 2009-07-03 Age : 35 Location : Guilford, NY
| Subject: Re: New "Other" Suggestions Thu Jul 09, 2009 7:40 pm | |
| something along those lines.. I'm thinking of a gauntlet!
You see how the map isnt a square, on the 2 sides is black space... I can widen the map up, and make both sides a GAUNTLET!
Once you enter it, you can only leave by finishing or dieing. You will have to fight waves of creeps. Say, 4 creeps per wave, starting at the average player level, and increasing by 1 per wave. There can be 6 waves. err, 6 areas. you can only run it solo though, no help from the team. If you make it to the end, you get some extra gold!
How about something like that? | |
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juicifer Nooblet
Posts : 35 Join date : 2009-07-09
| Subject: Re: New "Other" Suggestions Thu Jul 09, 2009 7:48 pm | |
| yeah could be awesome ! what u think about my other suggestions btw? think they might have a chance of becoming part of this awesomeness :p perhaps a small xp bonus or something too? or maybe a team mode too which makes it much harder? | |
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juicifer Nooblet
Posts : 35 Join date : 2009-07-09
| Subject: Re: New "Other" Suggestions Thu Jul 09, 2009 7:50 pm | |
| new suggestion: terrain smoothing, some terrain is quite bumpy and is sometimes strange, i mean sure keep the hills but the terrain ground is sometimes very....hard to explain, its just sometimes too bumpy? i think that comes a bit close :p
new mode: ragnaroks vengeance, when the guardians are all defeated the bottom point in the middle of the map blocked off from getting to ragnaroks throne opens up without him being dead and creeps begin to spawn and infest the land, defeat the spawn portals or ragnarok to stop them, both teams become allied at this time and must unite to defeat him as he is MUCH stronger
that could be absolutely epic of a mode :p
higher maximum level with some higher levels on skills perhaps?
a hero reborn (mode): heroes once they reach max level either 40 or if you decide to increase they have an option to be reborn as level 1 but gain a slightly upgraded version of their hero (perhaps add a constant 3balls of lightning aura around the hero or bloodlust with a black colour tint and a size increase) heroes would keep their old stats but lose their skill points and would have to regain them | |
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juicifer Nooblet
Posts : 35 Join date : 2009-07-09
| Subject: Re: New "Other" Suggestions Sat Jul 11, 2009 2:09 am | |
| BYO Mode Deluxe:
Heroes can select the model of their hero | |
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Glorn2 Ohh Captain our Captain
Posts : 3721 Join date : 2009-07-03 Age : 35 Location : Guilford, NY
| Subject: Re: New "Other" Suggestions Sat Jul 11, 2009 8:50 am | |
| I am removing BYO mode. I am leaving the script in the game, but removing the option. Maybe in the future we can do some work on it... The hero choices are WAYYY too bland, and to make new heroes like that, I would literally have to remake every hero, and add them to taverns, for BYO mode.
Either that, Or im thinking of making it into a [Super Start - Stats] mode, where you use any normal hero, but get the 50 lumber so you can improve your heroes stats.
BYO mode as it is, is pretty lame, and since it has been made, like 30 heroes have been added, so there arent many combinations that arent pre-made. | |
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juicifer Nooblet
Posts : 35 Join date : 2009-07-09
| Subject: Re: New "Other" Suggestions Sat Jul 11, 2009 8:17 pm | |
| good point :p, and in relation to the other suggestion "ragnaroks vengeance" do you think that would be a quick script or quite lengthy? | |
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jarjar Brilliant Player
Posts : 280 Join date : 2009-07-08 Age : 30 Location : tomball, tx
| Subject: Re: New "Other" Suggestions Sat Jul 11, 2009 9:20 pm | |
| i think you should put switch mode so that when you are playing and the teams dont seem fair, you type -swap (watever color u want to switch with from the other team) and they transfer sides so the game can be more interesting..
i also think you should lower the speed on some heros like that one int hero because its like impossible to catch her even with boots and endurance on you.
i also think you should take out dark mode only in duels though because ive had alot of times where people use it to their advantage and get wind walk so in duel they use rejuv and run awayso its super hard to find | |
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carefulibite Blue Balls
Posts : 785 Join date : 2009-07-06 Location : A little south of sanity
| Subject: Re: New "Other" Suggestions Sat Jul 11, 2009 9:57 pm | |
| I agree with you, but try the skill fire ward or slow ward, in dark mode they give imbalanced amount of site. Reveals about 80% of the arena. I came on here to suggest lowering the site radius of wards in darkmode. The amount of site Fire Ward gives off in that mode seems imbalanced. | |
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verti89 Blue Balls
Posts : 870 Join date : 2009-07-04
| Subject: Re: New "Other" Suggestions Mon Jul 13, 2009 10:39 am | |
| I dont think switch mode is reasonable because I don't know how you could make it fair so that both players have to agree to the switch. I think a changing teams function would be useful for when people quit but I know this has been brought up a couple of times. | |
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juicifer Nooblet
Posts : 35 Join date : 2009-07-09
| Subject: Re: New "Other" Suggestions Mon Jul 13, 2009 11:49 am | |
| perhaps a -switch function for each player and a force -switch for the host (red) to switch over a certain player but will basicly check if the teams are even eg:
red + blue + teal vs purple
red types in -switch teal team2 and it becomes
red + blue vs purple + teal
but if red typed
-switch blue team2
it would simply return
"Teams are currently balanced, performing this action would imbalance the teams and cause a player to sit out during a duel" but perhaps you could have an override command also which would force override this? eg "Please type -override to force switch this player and ignore the warning -PLAYERS MAY SWITCH BACK ON THEIR OWN-" | |
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verti89 Blue Balls
Posts : 870 Join date : 2009-07-04
| Subject: Re: New "Other" Suggestions Mon Jul 13, 2009 11:58 am | |
| forcing teams uneven is not a good plan. even if red is wayyy better than everyone else making it 3v1 only makes it less fun for the guys who eventually are going to lose anyways. I like being able to even up the teams but again Glorn is aware of this so no real point in discussing it further. | |
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Glorn2 Ohh Captain our Captain
Posts : 3721 Join date : 2009-07-03 Age : 35 Location : Guilford, NY
| Subject: Re: New "Other" Suggestions Mon Jul 13, 2009 4:47 pm | |
| I believe I have figured out a way to add in a swap command like that, but it would be random, and only red would be allowed to use it. | |
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carefulibite Blue Balls
Posts : 785 Join date : 2009-07-06 Location : A little south of sanity
| Subject: Re: New "Other" Suggestions Wed Jul 15, 2009 2:54 pm | |
| Chaos mode: Upon death player recieves random hero and random skills. I dont see this being an overly popular mode so if its too hard to do I guess scrap this idea.
So start the game as you normally do pick hero pick skills just know if you die you will not have that hero and instead be given a new one complete with new skill build. Also this way it will stack fully with random mode hopefully.
Half Duel Time (3 Minute Duels) All In (No Sit Outs all duel regardless) | |
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verti89 Blue Balls
Posts : 870 Join date : 2009-07-04
| Subject: Re: New "Other" Suggestions Wed Jul 15, 2009 6:01 pm | |
| Chaos mode- I doubt this is possible especially without resetting xp. All-in- what's the benefit of this? 3min duel timer- I like this idea but I would suggest maybe making possible to set timer and/or kills between like 3 or 5 choices. Not sure how hard this would be though. | |
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Glorn2 Ohh Captain our Captain
Posts : 3721 Join date : 2009-07-03 Age : 35 Location : Guilford, NY
| Subject: Re: New "Other" Suggestions Wed Jul 15, 2009 6:43 pm | |
| to change the modes like that, I wouldnt have to do what fyuo did in 6.2... rebuild the entire game from scratch. I am planning to do this some day, but not anytime soon. | |
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carefulibite Blue Balls
Posts : 785 Join date : 2009-07-06 Location : A little south of sanity
| Subject: Re: New "Other" Suggestions Fri Jul 17, 2009 8:56 am | |
| Ah that kind of sucks well keep this suggestion in mind when or if you finally end up doing so. In the mean time can you buff a few of the current heroes innates, (Frost Breath, Bash, Flare, Siphon Mana)
Frost Breath is something like 40 damage +7 for 7 seconds so in total, does not have very good range, so a slight range increase and a slight damage increase to be about the same as shock wave at level 1 maybe.
Bash 5% chance to stun for .5 seconds no extra damage is a very lacking innate not good for farming, not good for late game, ultimately its like having no skill at all while many other heroes get to have skills to play with the two heroes with this ability have near nothing at all. So a slight increase in % to about 10-15%. Still no damage but atleast it will give players a good reason to play those heroes. Believe it or not the heroes skills are a big reason about why they are being chosen now. Compare bash to crit 5% to deal no damage and barely stun vs 15% to deal 1.5x Damage which would you prefer?
Flare I beleive is only on one hero and its a very situational skill. Its a counter to invisilble strategies and only in duels, most of the time wind walk give increased speed so they can easy out run to escape. So either give this skill a slight slow effect or some minor damage something like 80-100 damage? Sorry forgot to point out its also good in dark mode which is rarely ever played.
Siphon Mana is an okay skill, I just think its mana cost should be reduced to 50 instead of 100. Stuns and they can run away. | |
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Mwahahahahahahahahahaha Wanna-Be
Posts : 48 Join date : 2009-07-11 Age : 104 Location : The Void
| Subject: Re: New "Other" Suggestions Fri Jul 17, 2009 12:49 pm | |
| A restart option, a lot of hosts screw up when picking the options and have to remake the game...which is annoying. It would reset the timer at the top(the one for picking) and would reset all options you picked | |
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biki Wanna-Be
Posts : 42 Join date : 2009-07-18
| Subject: Re: New "Other" Suggestions Sun Jul 19, 2009 6:57 pm | |
| make the start timer only start AFTER red picks the options. its annoying when red takes forever and noobs time out but they coulda stayed in the game if they had the full amount of time to pick | |
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Glorn2 Ohh Captain our Captain
Posts : 3721 Join date : 2009-07-03 Age : 35 Location : Guilford, NY
| Subject: Re: New "Other" Suggestions Sun Jul 19, 2009 8:16 pm | |
| from now on, if you dont pick your hero in time, you get a random one! | |
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