Posts : 1211 Join date : 2009-10-31 Age : 35 Location : Houston
Subject: Re: *GameChangers* Revs2 Suggestions Sun Jan 09, 2011 10:22 pm
well the traps would move about like passive critters (sheep) etc, not teleporting all over the arena if that was unclear. and they would both move very very slowly. i would put them as critters and have them "wander" around the arena.
yiff_fox Average Player
Posts : 84 Join date : 2009-07-05
Subject: Re: *GameChangers* Revs2 Suggestions Mon Jan 10, 2011 2:45 am
honestly im not saying i would like the changes i just thought there was more fighting over that one spawn when it was in the middle (i thought i saw somewhere u wanted to encourage pvp i cant think of a way that doesn't punish bad players that's why dota a very pvp heavy game is so unfriendly to noobs)
i might be remembering wrong about the one hitting them but i thought way back when it was possible (might have been back b4 i joined chao and i was just playing pubs way below my lvl idk i dont have the best memory)
once again its not that i want to bring that mid spawn back i just thought that the close game (when i played like 10 in a row vs dr) where always more of a fight back then which i thought was what you where asking for if you want a noob friendly enviornment im afraid i cant think of anything off the top of my head
iLLuRe Wanna-Be
Posts : 51 Join date : 2010-12-17
Subject: Re: *GameChangers* Revs2 Suggestions Mon Jan 10, 2011 2:57 am
Are you bringing back fast leveling mode? where u get 150% xp? cuz I think of that when i see slow mode
Pissonmyhands You Got a Blue Star!
Posts : 667 Join date : 2009-07-04 Location : Somewhere far off in the not so distant future
sorry i made a thread about it instead. i'm not sure how much attention the subject will get but i feel that discussion about changing the arena itself has been lacking...1-3 posts about it every month or so